![]() ![]() Third Parameter is the ingame name of the Unit you want to spawn. But there is another method that allows spawning of units in a running savegame). ![]() Second parameter is the planet where you want it spawned as soon the Galactic Conquest was started (you always have to restart the GC to see the changes you applied for this method. First parameter is the Fraction you want to spawn it for (Empire, Rebel or Underworld). Empire, Planet_Name, Empire_Star_Base_1 There you have to insert the correct ingame unitname into the tag. The other Fractions arnt playable by the player, they are simple AI fractions.įirst way is: You search in your xml directory for the GC file of the Campaign you want to add them. The 3 main fractions are Tauri (Underworld for FoC, but Rebel for EaW), Goauld (Empire for Eaw, Rebel for Foc) and Wraith ( Empire for FOC only because EAW has only 2 Fractions) I think I can remember I covered one of this methods in my tutorials, or did I forgot about this. There are 3 ways to spawn units of the non player fractions to your fraction. ![]()
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